Learn what qualifies as an approved in-app purchase. Valid purchases include digital content and assets, additional app functionality, and services.
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- [Voiceover] We want to create products in iTunes Connect.…However, before we can do that,…we need to set a couple of guidelines to follow.…First, we have to determine what we can sell.…We essentially have three categories.…We can sell content,…which constitutes as digital content,…or assets such as periodicals,…pictures, or artwork.…Content can be used by the app itself,…such as additional stencils in diagramming application.…
Additional weapons in a game,…or an additional visual style to a calculator app.…We can also sell app functionality,…in which we're to unlock or make available…additional app behavior or features,…such as the ability to remove ads,…or a mode that allows our app to utilize…on board hardware in a note collection app.…Lastly, we can sell services.…We can have users pay a fee to utilize…an online backup service for a chat messaging app…or other ongoing services that an app utilizes.…
Now on the flip side,…there are certain things that we can't sell.…We're unable to sell real-world goods or services.…
First, learn what you can legitimately offer for sale in the App Store. Apple's guidelines restrict the sale of certain products, including real-world goods. Next, learn how to configure new products for sale with iTunes Connect and retrieve the product information in your app. Ron then shows how to request and process payments, and deliver the user's purchases to their iOS device. There are separate chapters for working with subscriptions and restoring purchased content when users have to reinstall the app—a smart strategy for keeping your app rating high.
- What you can and can't sell in the App Store
- Creating products in iTunes Connect
- Retrieving product information
- Requesting payments in your app
- Processing App Store transactions
- Delivering products to your app
- Working with subscriptions
- Restoring purchased content