Learn how to use the full power of Xcode and iPad playgrounds to prototype ideas, document new frameworks, and teach others how to code.
- [Steve] You have a new idea for an app, you have some ideas on what the app will look like and how it will work, but you need to pitch the idea to other people. Maybe a venture capitalist, maybe your boss. You teach computing, looking for a good way to teach your students to learn the Swift programming language, or a specific concept in computing in a fun, interactive way. You are a developer in a large organization looking for a way to document your new iOS framework to your colleagues. It would be so nice if along with your pros they can interact and play with the methods and classes you created.
You're trying to make a new class. You have a few good ideas sitting in a coffee shop somewhere with your iPad. You want to play around quickly in Swift without all the overhead of Xcode. For all these situations, Apple has created an ecosystem to do just that in Swift. Hi, I'm Steve Lipton. I'm going to show you the power of Swift Playgrounds in Xcode, and on the iPad to prototype and present your ideas. I'll show you how to quickly write code in iPad Playgrounds without a keyboard, and how to debug and test instantly with Quick Looks. I'll show you how to build interactive presentations with live view, and use rich formatting for a good look.
I'll show you how to put together a playground book and a lot more, so let's get started.
- Comparing iPad and Xcode playgrounds
- Creating and testing Swift classes and code in iPad and Xcode playgrounds
- Prototyping code
- Debugging and testing with Quick Look live views
- Using markup to interactively document code and create educational lessons
- Compiling code into playground books
Skill Level Intermediate
iOS App Development: Notificationswith Steven Lipton1h 10m Intermediate
1. Introducing Playgrounds
2. Xcode Playgrounds
3. iPad Playgrounds
4. Markup and Playgrounds
5. Playground Books
Next steps1m 26s
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