Join Ron Buencamino for an in-depth discussion in this video Set up products in iTunes Connect, part of Implementing In-App Purchases in iOS 10 with Swift 3.
- [Instructor] So, I'm here, in my web browser,…and I'm currently in my App record, on iTunes Connect.…What we need to do, first, is set up…the App Store portion, of our storefront.…We have to enter our product entries.…So, I'm going to go ahead, and click on Features.…So, once in Features, I'm going to select In-App Purchases.…And, as we can see, here,…I've already created a consumable test item.…I have this consumable item here,…so that it can be used, to test out our code.…Non-consumable, and subscription items,…stay linked to the iTunes account…that makes a purchase, and can only be purchased once.…
So, consumables are a good way to iron out…kinks in your code, using a single iTunes account.…You can test on other items, when you're ready.…So, to add a purchasable item,…you're going to come over here, and click the plus button.…And, once you do, you're brought to a menu.…And, you want to choose the type…of item, that you want to create.…In this case, let's choose Consumable.…Once we're in our Item Detailed,…
First, learn what you can legitimately offer for sale in the App Store. Apple's guidelines restrict the sale of certain products, including real-world goods. Next, learn how to configure new products for sale with iTunes Connect and retrieve the product information in your app. Ron then shows how to request and process payments, and deliver the user's purchases to their iOS device. Plus, learn about selling subscriptions and restoring purchased content—a smart strategy for keeping your app rating high.
- What you can and can't sell in the App Store
- Looking at StoreKit
- Creating products in iTunes Connect
- Presenting products in your storefront
- Requesting payments in your app
- Processing transactions
- Delivering products
- Persisting purchases and auto-renewed subscriptions
- Restoring purchased content