Get more resources to follow for using Swift Playgrounds.
- [Instructor] You've learned most of the basics of all the advanced concepts on how to turn Playgrounds into more than just a toy. Speaking of toys, one of its biggest uses is the learn to code series that's found on your iPad. Even experienced developers will find some of the puzzles rather challenging. And will make an excellent way to learn how to add your code onto an iPad without a keyboard. For more documentation, I would suggest the Apple Playground book format reference guide.
Most of what you need to know you'll find in there somewhere. The format reference guide also contains a list of all the available frameworks and uses for them in Playgrounds. There's a great worldwide developer conference 2016 video that introduced Playgrounds to the world. Also, if you don't have an iPad or even a Mac one other place to work with Swift in a Playground is the IBM Swift Sandbox. This is a website that works the same way as Playgrounds does.
Although you don't have markup and you only can put in code. However, it makes it very easy to share code between users. Finally, just explore Playgrounds. I find that the best way to play with this is literally play. Make up a bunch of stuff see what you can do. There's so much you can do with Playgrounds. The best way to do it is just go ahead and play.
- Comparing iPad and Xcode playgrounds
- Creating and testing Swift classes and code in iPad and Xcode playgrounds
- Prototyping code
- Debugging and testing with Quick Look live views
- Using markup to interactively document code and create educational lessons
- Compiling code into playground books