Join Todd Perkins for an in-depth discussion in this video How to use the exercise files, part of Learning iOS 10 App Development: 6 Distributing Your App.
- [Instructor] The exercise files for this course have two folders, one for assets. Those are the graphics used in the course. And the other one is a chapter folder that contains some subfolders that correspond to movies in the course where we make changes in Xcode. Inside of those folders, you're going to find both start and final subfolders. The files in the final folder are simply there for your convenience. So if you get stuck somewhere, you can reference my final files as a backup.
In the cases where we're going to use the exercise files, on your screen, you're going to see a popup that says the name of the root folder, like app_store, for example, and then start, and Distrubuting, and then the Xcode project file. Simply double click that file to open it up in Xcode and follow right along. If you don't have access to the exercise files, don't worry. You can still follow along. Aside from the graphical assets that I already showed at the beginning of this movie, we're not using any outside assets in our project.
We're basically creating everything from scratch from the simple, built-in templates in Xcode. In those cases even, I'll show you how to set up your files so you can follow along with everything in the course. With that said, let's get started doing some development in iOS 10 in Xcode 8 and Swift 3.
- Creating app icons and launch screens
- Distributing via iTunes Connect
- Testing with TestFlight
- Submitting an app to Apple