Author
Released
9/8/2015- Setting up your development environment
- Creating a new Xcode project
- Connecting UI elements
- Writing the logic for the app
- Adding icons and buttons
- Publishing an app written in Swift
Skill Level Beginner
Duration
Views
- [Voiceover] Hi, I'm Todd Perkins. This course is all about applying your existing knowledge of Swift to build a real world application and how to get that app into the hands of testers and users alike. We'll start with the basics: installing Xcode and getting your preferences set up. Then we'll build a simple web browser application from scratch. We'll discuss how to build an app that works for multiple devices, resolutions, and aspect ratios. After that, we'll look at how to upload your app for beta testing, and ultimately for release in the App Store.
Related Courses
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Introduction
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Welcome40s
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Using the exercise files2m 13s
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1. Setting Up Your Coding Environment
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Testing the application2m 2s
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2. Creating a Browser App
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Building the app layout4m 1s
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Adjusting security settings4m 45s
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Navigating to an entered URL3m 27s
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3. Adding an Icon and Artwork
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Adding an icon to your app4m 39s
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Adding custom UI buttons4m 13s
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Adding a launch screen6m 1s
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4. Publishing Your App
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Beta testing with TestFlight7m 35s
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Conclusion
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Next steps2m 38s
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Video: Welcome