Learn how to add new metal and grip materials.
- [Teacher] In this video,…we're going to finish up the texture…for our grip barrel texture set.…So, we already have this metal…that we've been working on,…and I'd like to add a variation to this metal.…And so what I can do is simply right-click…and duplicate this layer group,…or, on a previous video, we creates a smart material…out of this.…That means it's a reusable element.…So let's come over to our smart materials,…and here in the search field,…I'm just going to start to type in tracer…because that's the name that I have at the beginning,…and it just helps me to filter quickly.…
And here's our tracer metal,…so let's just left-click and just drag and drop…this guy here into the layer stack.…So, you can see that right now, we don't see anything…because of the way I've built this…and removed all of the ID-picked values here…so that, again, we can just start from scratch…when we use this.…So what I'm going to do now is hit the Pick color button,…and I'll just choose this green.…And so that's going to place that new metal here in this area.…
- Creating a project
- Getting to know the views
- Working with layers and materials
- Working with the brush tool set
- Texturing a weapon asset
- Exploring textures
- Rendering in Iray
Skill Level Intermediate
Creating Painted Metal in Substance Designerwith Joel Bradley1h 5m Intermediate
Substance Painter: Petrol Pump Game Assetwith Joel Bradley1h 32m Intermediate
1. Getting around Substance Painter
2. Baking Textures
3. Working with Layers and Materials
4. Understanding the Brush Toolset
5. Texturing a Weapon Asset
6. Exporting Textures
Exporting textures10m 13s
7. Rendering in Iray
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