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Using the ID channel pass to mask the group

Using the ID channel pass to mask the group: Substance Painter: Petrol Pump Game Asset
Using the ID channel pass to mask the group: Substance Painter: Petrol Pump Game Asset

When we have assets that contain multiple material types, being able to limit them to the areas we want on a mesh, in a quick and easy fashion, can save us a lot of time and heart ache. Here we see our ID pass put to use in order to do just that, via a right click and add mask with colour selection operation. 

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Skill Level Appropriate for all
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