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Setting up a mesh for importing into Substance Painter, part 1

Setting up a mesh for importing into Substance Painter, part 1: Substance Painter: Petrol Pump Game Asset
Setting up a mesh for importing into Substance Painter, part 1: Substance Painter: Petrol Pump Game Asset

Making sure we have our FBX mesh set up and working correctly is a key part of the game asset creation workflow. This means that paying attention to both scale as well as general model construction is going to be important as getting it right at the start, can us much time later on.

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