Learn how to work with camera and post effects.
- [Instructor] In this video, we're going to take a look at…working with our camera, as well as applying…some post effects.…So here we can make some camera adjustments,…and we can apply some really nice post effects…to really just to finish out our…overall portfolio rendering here.…So, what I can do, underneath the display tab,…is I can work with my field of view.…So if I increase this field of view,…I get more of a fish-eye lens here,…so maybe something like this, or if I decrease it,…you can see that I get more of this type of…orthographic type view.…So here I'm just going to kind of split the difference,…maybe do something like this here.…
Then I'm going to just start to kind of focus…or just set up my shot here for my rendering.…And so now that I have that in place,…I have my aperture setting.…So, I can actually start to work with depth of field…very easily here in iRay, and we're going to do that…here underneath this camera section,…which is going to be iRay's 3D depth of field,…which is going to be much more photorealistic…
- Creating a project
- Getting to know the views
- Working with layers and materials
- Working with the brush tool set
- Texturing a weapon asset
- Exploring textures
- Rendering in Iray
Skill Level Intermediate
Creating Painted Metal in Substance Designerwith Joel Bradley1h 5m Intermediate
Substance Painter: Petrol Pump Game Assetwith Joel Bradley1h 32m Intermediate
1. Getting around Substance Painter
2. Baking Textures
3. Working with Layers and Materials
4. Understanding the Brush Toolset
5. Texturing a Weapon Asset
6. Exporting Textures
Exporting textures10m 13s
7. Rendering in Iray
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