From the course: Substance Painter: Petrol Pump Game Asset

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Adding specific dirt with particles

Adding specific dirt with particles

- [Voiceover] As we already have our particle brush setup and ready to go, we're going to put it to work in this video and add in the dirt street detail that we want, In the tools tab, then, let's make certain that we have our dirt street brush selected, and that over in the layer stack, we're working on our dirt street layer, meaning we can push in on our 3D view, so as to focus on the areas of the mesh that we want to apply this effect to. To do this, I'm going to use the camera controls of alt + left click, and as well as my middle mouse button, in order to get a good view of the side of our asset that has the nozzle and hose. Now, I should stress that when adding details such as dirt, or indeed, any other damage type effects, we really do need to give them a lot of thought and consideration, rather than just randomly painting these all over the mesh, something that I, myself, have been guilty of in the past. In fact, when it comes to these types of effects, less is oftentimes…

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