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Adding dirt to the overall model

Adding dirt to the overall model: Substance Painter: Petrol Pump Game Asset
Adding dirt to the overall model: Substance Painter: Petrol Pump Game Asset

Our material work is almost done, but it does still need an overall layer of dirt in order to tie the whole thing together. This can be accomplished with just a layer, and a mask generator. We also have a slight problem with our pre baked maps that we will show how to solve, without having to redo all of our texture work. Just another good reason to use substance painter in our game asset creation workflow.

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