From the course: Substance Designer 2018 Essential Training

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What's next?

What's next? - Substance Designer Tutorial

From the course: Substance Designer 2018 Essential Training

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What's next?

- [Instructor] Now that you have a good grounding in the substance designer application the obvious question to ask is what next. Well, the best advice I can give, and it is the same advice I give at the end of most all of my courses, simply because it is so important, is practice. Working with these tools to create a texture or textures of your own, is certainly the best way of all to become both familiar and skillful with them. Another good approach is to open up the substance files that come with the exercise files for this course, if you have access to them, and try in some way to augment or improve them. If you don't have access to the exercise files, then you could download a substance from the substance share website. If you want to see your substances come to life, as it were, be sure to check out other courses here in the online library, such as my own game asset creation, Stylized Wood Crate, and Judd Roy's Game Asset Texture Pipeline, as well as many others. I hope that as…

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