From the course: Substance Designer 2018 Essential Training
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Utilizing the Curve node - Substance Designer Tutorial
From the course: Substance Designer 2018 Essential Training
Utilizing the Curve node
- [Instructor] A node that can help us add some unique looks to a substance material is the curve node, as with this, we have the ability to use a profile spline or curve in order to make adjustments and edits to other nodes. With our graph view centered up then, on the 04 curve pin, let's take a look at what ths can do. In fact, so that you don't have to watch me re-make the curve, we will simply modify the node that we already have so as to see how the controls work. After double-clicking on it then, we are greeted with a large square area that has several controls and buttons associated with it. This node does require an input to function, and so, as you can see, we are using a gradient polygon two node to essentially re-map colors using the curve that we see in the square. And be sure to keep an eye on this area throughout the exercise to see how the curve affects the result. As we look at the position and placement of the curve points that we have and then compare them to the…
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Contents
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Adding bitmap nodes4m 16s
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(Locked)
Discussing the power of the Blur node4m 8s
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(Locked)
Using blend nodes4m 32s
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(Locked)
Utilizing the Curve node4m 29s
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(Locked)
Patterns with the Shape Mapper3m 28s
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(Locked)
Adding detail with the Slope Blur node3m 52s
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(Locked)
Using shape nodes3m 52s
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(Locked)
Creating patterns with the Splatter node5m
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(Locked)
Creating normals3m 21s
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(Locked)
Combining normals3m 12s
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(Locked)
Creating height maps4m 7s
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(Locked)
Creating color with the gradient nodes5m 29s
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(Locked)
Adding procedural dirt5m 9s
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(Locked)
Using the text tool4m 23s
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(Locked)
Adding realism with the Water Level node4m 58s
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(Locked)
Complex height maps with Shape Extrude4m 17s
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