Join Adam Crespi for an in-depth discussion in this video Establish a weave, part of Substance Designer for Architectural Visualization.
- [Instructor] Woven wall coverings provide…a unique way to accent a wall in a design…and feature prominently in many institutional,…commercial, and hospitality spaces…as well as residential design.…I'm here in the Maya Romanoff site.…And I'll look at some different woven patterns,…and make them in Substance Designer.…I'll start by looking at the island weaves, Dominica.…This one is a woven pattern with some…very obvious variation in thread size.…Or rather, it's a reed.…What we can see here is we need several different weaves.…We need to make them consistent, but there is some…variation across the weave and overall in the color.…
We'll definitely need a normal in this.…As we need to really bring some life to that surface.…It can't simply be flat.…We'll also need some roughness,…As this needs to vary across those reeds.…And the possibility of a little bit of metalness…to really bring out this texture.…We'll need a variable to fuse.…And that should really do it for our materials.…There's not really a great place for a height.…
- Mosaic and metallic tiles
- Determining tile patterns
- Varying tile roughness
- Exposing parameters for design flexibility
- Testing tiles in a scene
- Crafting subtle metallic properties
- Patterned tile for accents
- Wood tile flooring
- Creating wood grain from noise
- Ashlar veneer
- Molded wall panels
- Woven mesh
Skill Level Intermediate
Creating Painted Metal in Substance Designerwith Joel Bradley1h 5m Intermediate
Substance Painter Essential Trainingwith Wes McDermott5h 55m Appropriate for all
1. Mosaic Tile
2. Metallic Tiles
4. Patterned Tile for Accents
5. Wood Tile Flooring
6. Ashlar Veneer
7. Molded Wall Panels
8. Woven Mesh
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