From the course: Substance Designer: Creating Nonphotorealistic (NPR) Materials

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Building the outline mask, part 2

Building the outline mask, part 2 - Substance Designer Tutorial

From the course: Substance Designer: Creating Nonphotorealistic (NPR) Materials

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Building the outline mask, part 2

- [Instructor] With the groundwork for our raised outlines in place what we need now is to gain some control over the actual thickness of them, which we will be able to do by using some invert as well as blend nodes. Let's add another edge wear node there and pipe the curvature node into its curvature input and then our invert gray scale node from the last video into its mask input. This means that we can now control both where the inner and outer edges start and end, something that we'll be demonstrating in a moment or two. Next we will set the level to a value of 0.16 so as to get a nice outline. The contrast can be zero and threshold will be good at a value of one. And then the edge width will look good at about 0.35. As we increase and decrease the level and edge width values notice that because we are using our other edge wear node as a mask, only the inner edge of the outline changes, which will obviously give the…

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