Join David Anderson for an in-depth discussion in this video Working with triggers, part of Articulate 360: Interactive Learning.
- [Speaker] In this movie, we'll look at using … Storyline's triggers to perform actions … and make things happen, and pretty much noting happens … in Storyline without a trigger. … Now, we have things waiting to happen. … Right, we have the feedback layers that we created. … I have some states that I created for my character, … but none of these are going to show … until we tell them to show, … and that's what we use triggers for. … Let's add our first trigger. … So we do that by coming over to the Triggers panel … and clicking Create a new trigger. … Now when you're working with triggers, … the question you're always going to ask yourself … is what is it you want to do, and when do you want to do it … So we always begin with the action … and that really makes it easy to think through, … even more complicated projects, … because the action is what you're leading with. … What is it I want to do? … I want to change the state of this character, … so I look for the action that does that. …
- Elements of interactivity
- Using slides and scenes
- Working with layers
- Customizing the slide design
- Working with built-in and custom states
- Adding interactivity with triggers
- Working with dials and sliders
- Converting static content into knowledge checks
- Creating branching scenarios
- Making interactive videos
Skill Level Intermediate
Articulate Storyline: Creating Mobile Elearningwith Renaldo Lawrence1h 34m Intermediate
Articulate 360: Advanced Actionswith David Anderson2h 26m Intermediate
1. Elements of Interactivity
2. Building Blocks of Interactivity in Storyline
3. Start to Finish: Tabs Interactions
4. Storyline Essentials for Interactivity
5. Converting Static Content into Knowledge Checks
6. Creating Branching Scenarios
7. Creating Interactive Videos
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