Join David Anderson for an in-depth discussion in this video Using slides and scenes, part of Articulate 360: Interactive Learning.
- [Narrator] Each time you begin a Storyline 360 project whether it's a new one or one you've worked on for a while you'll begin in StoryView. Now StoryView is where you get this big picture view of your course. It's really helpful for grouping your slides into scenes and managing the overall structure. Now, not so easy to appreciate only have a new project so let's toggle over to an example. So here's an example of what a project might look like for you. You can see that we have three scenes. And this is the Main Content scene a Resource scene, and then a Content scene. Each scene contains one or more slides and you can see all the slides in here. You can also see the relationship in the higher arche between the slides. So for example, this one right here this main menu is branching out to these next six slides right here. You can also control the triggers right here from the red arrows if you wanted to open those up. Lot of opportunity for quickly managing and just getting the hold on how you're overall course structure is. I'm going to jump back to that first project and this is what you'll see when you first begin. You see a single scene with a slide. You can create new scenes by right-clicking anywhere in StoryView. You can also create new scenes from the Home tab right Home tab, and then New Scene. You can create as many of these scenes as you like. They're really for you as the course author as a way to organize your content. Good way to think about scenes is thinking of them as chapters in a book and then your slides are the actual pages. To create a new slide, I can right-click on this slide and then choose New Slide. And you have a lot of options right here, right? From screen recording to quizzes importing, content library templates. We'll try one of those. So you can sort the content library templates by interaction type or content type. I'll just grab a few here, insert 'em. Once these slides are inserted you can move them around. For example, I can grab a slide here then drop one over in scene three. Another one can be brought over here. But, again, just really helpful for managing the overall flow of your course. The other thing that you'll probably do a lot in scenes is work with the property so there's a lot of options here for controlling how the slide moves forward. What happens when learners go back to the slide. Do you want to show the navigation buttons on the slide? And even overriding the player defaults with some custom options. I'm going to drill down into a slide since most of your work is going to happen at the slide level, right? There is where you assemble content and develop it. So here we have a slide, right? With all the content on it. The timeline has a stacking order of all of your objects. And, of course the triggers is where you'll add the interactivity. So we can see right here that let me click away. We can see item one has a trigger that is showing a layer. And the layers are right down here. So this is the work flow and the building blocks in Storyline for how the slide layers triggers. And of course the states work. Now the states, you'll find over here in the timeline right next to the Timeline tab. So any objects that have states will display down here in the timeline. Now the slide properties for this specific slide can also be accessed from down here in the bottom right corner. Just click the gear icon. And these are the same options that we saw in StoryView. So if you wanted to override some settings here at the slide level, you could. If you want to apply settings to a group of slides you would jump back to StoryView. So you access StoryView by clicking the StoryView tab up here at the top and you can then select one or more slides from here. Now you're also going to jump back and forth between slides. If the slide is already open one that you've already clicked you can access the tab up here in the top. If you don't see the slide that you want because it's in a different scene you can either select the scene here they're all made the same or you can come back up here to StoryView. And again, naming scenes is really helpful, right? So maybe this would be Module two and then I could continue naming the scenes up here by double-clicking. But again, StoryView becomes really helpful the bigger your project gets. When you first start out there's not a lot there. But as your project grows you'll find StoryView to be a valuable view into your project's organization.
- Elements of interactivity
- Using slides and scenes
- Working with layers
- Customizing the slide design
- Working with built-in and custom states
- Adding interactivity with triggers
- Working with dials and sliders
- Converting static content into knowledge checks
- Creating branching scenarios
- Making interactive videos