Use relatable characters to support the story, make the learner more comfortable, and give them context, while the character guides them through the content.
- [Instructor] Characters are a great way…to personalize the content and make it…more relatable for your learners.…If they're more comfortable, they're going to be…more likely to engage with your content.…Let's take a look at characters.…Characters are especially helpful for beginners…or people who aren't tech-savvy…because they can help put them at ease…as they guide them though the course.…Intersperse your characters throughout your courses,…and make sure your imagery…makes sense to what you're teaching.…If you're doing a course on construction workers,…for example, make sure the characters…are dressed appropriately.…
And I always make sure my characters are facing inward…on my slides, so I don't draw my learner's eye off.…Here's a boring slide.…Let's see what we can do by adding a character.…Here, I've added a character named Lily,…and already my content is more engaging.…I went further and added a trigger to her…to show some more content, so I've got my learner…interacting with my slide, already increasing engagement.…
In this course, learn how to go beyond the simple slide deck, and create highly engaging elearning presentations that increase learner agility and motivation using the features and tools of Articulate Storyline 360. Sally Cox combines instruction in the tool with teaching best practices to help you take your elearning development skills to the next level. She explains how to plan and storyboard your course, use design fundamentals to sharpen the aesthetics of your presentation, develop engaging navigation, incorporate storytelling, and create assessments and quizzes.
- Motivating learners with engagement
- Using storyboards to build your vision
- Building the template
- Using the align, ruler, and grid features to keep slides neat
- Working with the corporate brand
- Developing navigation in Storyline
- Buttons, hot spots, and sliders
- Using gamification to help students learn
- Working with audio clips, video, and web links
- Questions, assessments, and quizzes