From the course: Localization for Developers

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Working with Unicode fonts

Working with Unicode fonts

From the course: Localization for Developers

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Working with Unicode fonts

- It's important to note that not all fonts are created equal. There isn't any single font file that supports one hundred percent of the unicode mapped characters. Though Google has an interesting project to try and cover the entire range in a family of fonts called Noto. At their site you can actually specifically target a region. For example, if I'm going to China and I know that I need to support various different forms of Chinese. I don't know if these are rational because I don't speak Chinese. You can actually see exactly which fonts are needed to support the different variations of those Chinese scripts. Now, you will notice up here that the entire package is over 300 MB in size. So, again, no one font is magically going to cover absolutely everything. So, really when you're looking at the fonts that your application is using there are three concerns: Does the font support the needed characters? If you're using a custom font, a pixel font, or a font you found online for free…

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