Once you have a thorough understanding of the business case and your users, you will need to define what the overall requirements are of the application. How you do this will depend in large part on the development methodology you are using. If you are using the Agile methodology, you will start by defining user stories and prioritizing them. For other methodologies, you will want to create a requirements document that will fully define what you build.
- [Voiceover] In most application…and development methodologies a critical first step…is defining the Feature Requirements.…The way this is done will depend in large part…on the methodology you use.…The key differences are between Agile…and other methodologies.…If you're using Agile or Scrum,…you'll begin by creating User Stories.…These are descriptive elements in the format of:…As a type of user,…I want a feature so that some reason.…
For example: as a food service subscriber,…I want to be able to add a food product to my order…so that it can arrive with my meals for the following week.…This allows the developer to see the main information…and purpose for a feature.…Note that there are ways to add additional information…if necessary to these user's stories.…Then we prioritize these features using the business case…and user information to group them…into the MoSCoW priorities.…This is Must have, Should have,…Could have, and Won't have.…
Or you can use something else similar.…As we work on each Sprint,…we'll drag these items into In Progress…
- Hiring a great team
- Enhancing team communications
- Creating a product roadmap
- Capturing and using data and analytics
- Identifying key performance indicators
- Choosing which platform to use
- Managing the product life cycle (PLC)
- Taking feedback
- Public speaking
- Running efficient meetings
- Marketing and launching products
- Growing and scaling
- Managing crises
Skill Level Intermediate
Careers in the Game Industrywith Christian Bradley1h 19m Beginner
1. Your Team
2. Product Management
4. Development and the Product Life Cycle
5. Marketing and Communication
6. Business and Entrepreneurship
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