Before doing any design, you will need to determine what general screens you will have and what UI elements those screens will contain—these are the wireframes. Then, you will need to determine the appropriate flow—how users will move from screen to screen, especially in relation to certain tasks, such as registering for your app.
- [Instructor] Once you've nailed down the feature set…for your product, the next step is to start working…on the interface and user flow.…In this unit, we're going to discuss the process…of laying context for designers…using wireframe and user flows.…As CTO, your level of involvement…will change as your team grows…In young companies, you may actually be creating…the wireframes and user flows yourself, but this will…eventually be handed off to product managers and designers.…However, understanding the process is very important…as modern apps are very design and user experience oriented.…
Let's first discuss wireframes.…The purpose of a wireframe is to get all the elements…on to a screen in the application…and some potential placements.…These are not designs.…In fact, you should do what you can to keep things…out of design discussions by keeping your wireframes…free of color and graphical elements.…The process of wireframing should be done with others.…Additionally, it's important to get buy-in…and feedback from key stakeholders as well,…
Author
Released
2/1/2017- Hiring a great team
- Outsourcing
- Enhancing team communications
- Creating a product roadmap
- Capturing and using data and analytics
- Identifying key performance indicators
- Choosing which platform to use
- Managing the product life cycle (PLC)
- Taking feedback
- Public speaking
- Running efficient meetings
- Marketing and launching products
- Growing and scaling
- Managing crises
Skill Level Intermediate
Duration
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Introduction
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Welcome1m 36s
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What you should know1m 16s
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1. Your Team
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Being CTO is a people job1m 57s
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Hiring a great team6m 27s
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Outsourcing5m 29s
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The importance of flow4m 40s
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2. Product Management
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Your job is the product1m 59s
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Creating a product roadmap3m 52s
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A/B and multivariate testing2m 45s
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3. Technology
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The great platform choice5m 27s
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Hosting and servers3m 54s
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R&D for you and your team3m 55s
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4. Development and the Product Life Cycle
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The product life cycle4m 15s
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Defining the requirements2m 23s
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The design process4m 7s
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The prototype process3m 8s
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How to take feedback3m 19s
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Minimum viable product3m 6s
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5. Marketing and Communication
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Public speaking3m 38s
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Running efficient meetings3m 13s
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6. Business and Entrepreneurship
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Being proactive4m 14s
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Managing up3m 26s
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P/L and business numbers5m 50s
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Growing and scaling5m 30s
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Managing crises2m 33s
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Conclusion
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Next steps40s
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Video: Create wireframes and user flows