From the course: SketchUp: Rendering with V-Ray 3

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Working with displacement

Working with displacement - SketchUp Tutorial

From the course: SketchUp: Rendering with V-Ray 3

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Working with displacement

- [Instructor] One of the big pluses when working in V-Ray for SketchUp is the ability it gives us to both create and render realistic-looking materials, and of course, one common element found in many such materials is the appearance of bump or surface detail on an object. Now whilst bump mapping is a material effect that can work well in many instances, there will be times when the fact that what we are using is a render engine trick may become a little too obvious. On such occasions, and especially so should the believability of a material or object be integral to the success of a project, we may want to make use of displacement mapping instead. Now initially, the two may appear to be very similar given that they can both make use of grayscale images in order to produce their particular effect. The final rendered result, however, will oftentimes show that what is going on behind the scenes is very different indeed. You see, whereas bump mapping is just an optical illusion created…

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