From the course: SketchUp Tips
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Walk-through and flyover animations - SketchUp Tutorial
From the course: SketchUp Tips
Walk-through and flyover animations
this week I'm going to create a walkthrough animation. And the process begins by placing a camera, so you use this tool and you drag from the camera location to the direction in which the camera is pointing, like that. And this places the camera right on the ground where I drag on that surface. I need to immediately follow this up by setting the Eye Height, I'll type five feet, Enter in the lower right-hand corner of the interface. I'd also like to control the field of view of the camera, so I'll go up to Camera, Field of View and then I can drag up or down to set that field of view. A good rule of thumb for an interior space might be to set it between 50 and 60 degrees, I'll type 60 D-E-G and Enter and this will be the typical field of view for the walkthrough. And now I'd like to save this position as my first scene, so I need to open the Scenes window on the Mac or expand it in the Default tray in Windows and I'm going to create a scene by clicking Plus, but over here you can…
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Contents
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Best practices for importing CAD drawings12m
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Clean up CAD drawings with extensions8m 44s
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Model walls with outer shell11m 1s
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Use math to model precise forms12m 8s
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Control softening and smoothing8m 21s
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Composite SketchUp 2D graphics9m 11s
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Make photographic entourage11m 31s
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Create depth-of-field effects with fog5m
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Animate section planes4m 16s
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Master arrays10m 59s
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Use the tape measure and protractor10m 19s
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Create flights of stairs for any rise and run9m 38s
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Work with drawing axes8m 18s
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Add functionality to SketchUp13m 14s
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Explore Fredo6's Bezier Spline tools11m 31s
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Model pottery with a Bezier spline7m 48s
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Loft a handle with Curviloft12m 34s
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Cycle materials in dynamic components10m 9s
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Control object visibility12m 40s
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Keyboard shortcut strategy4m 28s
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Animate a door as a dynamic component8m 46s
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Prepare and save dynamic components6m 37s
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Work in interiors8m 14s
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Mirror options6m 35s
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Frame artwork9m 44s
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Best practices with layers7m 44s
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Explore sketchy styles7m 7s
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Explore linetype4m
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Walk-through and flyover animations11m 35s
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Render with Twilight11m 6s
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See through ceilings and walls6m 28s
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Urban context6m 21s
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Work with stereograms8m 3s
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Generate tensile membranes6m 55s
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Cloth simulation7m 7s
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Using SketchUp and Revit together via IFC9m 2s
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Reporting on advanced attributes in components7m 43s
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Using the Sandbox tools15m 3s
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Bonus Sandbox tools8m 17s
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Architectural moldings12m 12s
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Rounded countertop edges7m 41s
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Upholstery and pillows7m 49s
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Using FredoScale9m 1s
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Intersect Faces with Model8m 11s
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Using Section Plane to slice geometry5m 16s
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AmbientOcclusion8m 30s
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Artistic renderings with SketchFX8m 39s
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Advanced camera tools8m 39s
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Making woodworking joints with solids12m 32s
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Creating grungy surfaces for realism10m 33s
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Using watermarks with scenes7m 9s
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