Join George Maestri for an in-depth discussion in this video Walk around in SketchUp, part of SketchUp 2016 Essential Training.
- In addition to the orbit, pan and zoom commands, we can also walk and look around our scene using another set of tools. So these are also found under the camera menu and we have Position Camera, Walk, and Look Around. So Position Camera places the camera in the scene. So if I select this, notice how my cursor changes to a little man and all I have to do is just left-click in the scene and it will place the camera in the scene at a specific height.
Now if we notice down in the bottom right-hand corner we have a field called eye height. Now if I want, I can type a new value into this to change how high or low the camera is. So if I type in six feet, it raises the camera just a little bit. And now once the camera's positioned, it automatically drops you into what's called Look Around mode and notice how the cursor changed to an eyeball. So if I left-click and drag, I can basically orbit the camera around from this view point.
It's almost like the camera's on a tripod at this point. So I can move the camera wherever I want and it gives me the sensation that I'm actually inside this scene. Now if I want to change my vantage point, I can go into camera and change it to walk and notice how my cursor changes to some footsteps and all I have to do is just left-click and drag and I can basically walk around my scene. And if I go left and right, my vantage point goes left and right as well.
I can also go forward and backwards and I can change this to whatever I want. So with a combination of Position Camera, Walk and Look Around, I have another way of looking at my scene. Now to get out of this, all you really have to do is just go ahead and select the Pan tool and you can start to zoom out and manipulate your camera back to a different vantage point.
These tutorials work with both SketchUp Make, the free version of the program, and SketchUp Pro.
- Navigating SketchUp
- Creating camera views
- Configuring the toolbars on Mac and Windows
- Selecting, moving, and scaling objects
- Using the line tools for 3D drawing
- Creating rectangles, outlines, circles, and freehand shapes
- Creating 3D text
- Using the measurement and labeling tools
- Organizing drawings with groups and layers
- Creating components and using components from the 3D Warehouse
- Creating and applying materials
- Working with textures
- Rendering and animating drawings
Skill Level Appropriate for all
SketchUp Pro: Tools and Techniqueswith George Maestri3h 1m Intermediate
SketchUp for Architecture (2014)with Paul J. Smith4h 48m Intermediate
SketchUp for Architecture: LayOutwith Paul J. Smith6h 17m Intermediate
1. The SketchUp Interface
2. Manipulate Objects
3. Drawing in SketchUp
4. Measure and Label
5. Stay Organized
6. Work with Components
7. Work with Materials
8. Materials on the Mac
9. Work with Textures
10. Rendering and Animation
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