From the course: SketchUp: Rendering with V-Ray 3
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VR made easy - SketchUp Tutorial
From the course: SketchUp: Rendering with V-Ray 3
VR made easy
- [Instructor] Although V-Ray for SketchUp users have been able to create 360-degree panorama or VR renders for the longest time now, I think it is fair to say that it has never been as easy as it is in V-Ray for SketchUp version three, which is why this demonstration will probably be amongst the shortest videos in the course. For brand-new users though, who may have never have done this before or indeed for experienced users who are perhaps used to the slightly convoluted workflow found in V-Ray for SketchUp version two, we're going to quickly walk through the process here. Enabling VR rendering for V-Ray for SketchUp 3 is as simple as coming to the Asset Editor and in the Camera rollout, found in the Settings tab, making the switch from using the standard camera to one of the VR options, of which there are two. So we can create a spherical panorama, as made famous by the QuickTime VR format, or we can create a cube map, which is something perhaps more readily associated with…
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Generating a caustic effect4m 22s
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Stereoscopic 3D rendering2m 41s
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VR made easy3m 2s
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Using V-Ray objects: Fur3m
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Using V-Ray objects: Proxies4m 35s
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Using V-Ray objects: The V-Ray clipper3m 28s
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Working with displacement3m 45s
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V-Ray scene export3m 22s
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Adding aerial perspective4m 28s
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