From the course: SketchUp: Rendering with V-Ray 3

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V-Ray map types: Dirt

V-Ray map types: Dirt - SketchUp Tutorial

From the course: SketchUp: Rendering with V-Ray 3

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V-Ray map types: Dirt

- [Instructor] Although the texture map that we will look at in this video is in no way new to V-Ray for SketchUp, the fact that in certain situations it can rank as one of the more important texturing tools available makes it a no-brainer for inclusion here. We are in this instance talking about the dirt map which can be used to create effects such as dirt that has been collected in the crevices of an object or even to create a separate ambient occlusion pass using render elements. To take a look at how the dirt map works, let's open up the Asset Editor and access the parameters for our base gray material. Now, we have already noted that this particular map type can be used to create a variety of effects but again, perhaps the easiest way for us to visualize how it works is to apply it to the diffuse channel of our material. Before we do that though, let's right click on the color swatch here and copy the color value that we have after which we can click on the map button and assign…

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