From the course: SketchUp: Rendering with V-Ray 3
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V-Ray light types: Sunlight - SketchUp Tutorial
From the course: SketchUp: Rendering with V-Ray 3
V-Ray light types: Sunlight
- [Instructor] There are three main lighting elements in the V-Ray engine that are setup and they're ready to work with each and every time we create a new scene in SketchUp. These are indirect or bounce light, curtesy of V-Ray's global illumination engines. We have a natural looking daylight simulation which is provided by the built-in V-Ray sun and sky environment. We also have a view of the scene that makes use of a physical camera model at render time. Giving us the ability to render our scenes in a very photographic way. That having been said, however, if I go ahead and take a render of the scene that we have, you can see that what we get after a little while is a completely black return. This is because I have deliberately set the scene up so as to force us to have to manually build the lighting system that we would normally get by default, hopefully helping us familiarize ourselves with the components that make up V-Ray's daylighting system in the process. Do keep in mind…
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V-Ray light types: Sunlight3m 32s
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V-Ray light types: Rectangle5m 24s
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V-Ray light types: Sphere2m 5s
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V-Ray light types: Spot2m 45s
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V-Ray light types: IES3m 3s
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V-Ray light types: Omni3m 44s
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V-Ray light types: Dome3m 28s
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V-Ray light types: Mesh2m 4s
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V-Ray light types: GI skylight2m 53s
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