From the course: SketchUp: Rendering with V-Ray 3
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V-Ray light types: Spot - SketchUp Tutorial
From the course: SketchUp: Rendering with V-Ray 3
V-Ray light types: Spot
- [Instructor] Having already looked at using both the rectangle and sphere lights in V-Ray for SketchUp, time to continue our exploration of more artificial light types and take a look at the spotlight option. Of course the first thing we will need to do is add a spotlight to the scene, so let's again come to the lights toolbar, select the spotlight option, and then perform a left click in the scene in order to complete the creation process. If needed, we can reposition the spot and then before going ahead and taking a test render, come into the Asset Editor and switch the spotlight's Decay setting from the default of Linear to Inverse Square, just so that we are matching up with the light types that he have already considered. At this moment in time, when we take a test render, we can see that we are producing a much lower level of illumination than those prior light options. Let's jump into the Asset Editor then and crank the Intensity value up to about 8000. Being a spotlight, the…
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V-Ray light types: Sunlight3m 32s
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V-Ray light types: Rectangle5m 24s
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V-Ray light types: Sphere2m 5s
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V-Ray light types: Spot2m 45s
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V-Ray light types: IES3m 3s
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V-Ray light types: Omni3m 44s
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V-Ray light types: Dome3m 28s
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V-Ray light types: Mesh2m 4s
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V-Ray light types: GI skylight2m 53s
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