From the course: SketchUp: Rendering with V-Ray Next
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V-Ray light types: Global Illumination, sky light
From the course: SketchUp: Rendering with V-Ray Next
V-Ray light types: Global Illumination, sky light
- [Instructor] For the final exercise of our lighting chapter we're going to take a look at another and this time much older daylight or environment lighting option in V-Ray that again could be used as an alternative to the default sunlight or even the dome light options that we have already covered. This being the environment-based GI control. To do this we are again using as we have pretty much all along in this chapter, a completely dark scene. And so all we need do now in the settings tab of the asset editor is open up the environment rollout where we find the option that essentially used to be the lighting default way back in V-Ray for SketchUp version two. This being the GI control, or GI skylight as it used to be called. And we also have a background control here that gives us the ability to use either a solid color or image file as the backdrop for our renders. What the GI control essentially does when enabled…
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Contents
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V-Ray light types: Sunlight3m 54s
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(Locked)
V-Ray light types: Rectangle5m 47s
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(Locked)
V-Ray light types: Sphere1m 57s
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(Locked)
V-Ray light types: Spot3m 8s
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(Locked)
V-Ray light types: IES3m 51s
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(Locked)
V-Ray light types: Omni3m 25s
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(Locked)
V-Ray light types: Dome4m 6s
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(Locked)
V-Ray light types: Mesh2m 25s
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(Locked)
V-Ray light types: Global Illumination, sky light3m 56s
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