From the course: SketchUp: Rendering with V-Ray 3

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Using V-Ray objects: Proxies

Using V-Ray objects: Proxies - SketchUp Tutorial

From the course: SketchUp: Rendering with V-Ray 3

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Using V-Ray objects: Proxies

- [Instructor] In this particular exercise we're going to take a quick look at how we can add geometric detail to our scenes that would typically be completely impossible to create. To help us do this we're going to take a look at using V-Ray's proxy object. Now, the term proxy refers to something or someone that stands in, deputizes or acts on behalf of someone or something else. In V-Ray terms then in a proxy object is a visually simplified piece of geometry that sits in the scene and acts as a stand in for a much more complex object, one that would usually be difficult to make use of in SketchUp and V-Ray due to the strain that it would place on system resources such as memory. Using a proxy object instead of a dense polygon mesh could help in terms of say view port navigation in SketchUp. Every 3D user either has or at some point will experience working with a scene where navigating the view port becomes almost impossible and extremely frustrating as the view stutters and jumps…

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