From the course: SketchUp: Rendering with V-Ray 3
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Understanding color on the SSS material - SketchUp Tutorial
From the course: SketchUp: Rendering with V-Ray 3
Understanding color on the SSS material
- [Instructor] Having already seen how we can create a quick and dirty fake translucency effect in V-Ray for SketchUp, let's take a look now at the genuine sub-surface scattering material that we do also have available. As is oftentimes the case, the best way for us to understand just what this material is and what it can do, we need to take a look at it in action, and so to do that, let's first of all add a new sub-surface scattering material to our material list, dig down to the surface level of our shader ball pieces, and then right-click and apply our material to them. Finally, let's go ahead and take a render of what we have. As soon as the render is complete, we get a very unique look and feel regarding the type of surface that we are now looking at. With light clearly bleeding through the thinner areas of the geometry, we instantly think of this as representing a much softer, perhaps more pliable type of substance. As we look at the control set for material in the asset editor…
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Contents
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(Locked)
Using the Materials UI3m
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(Locked)
Introduction to V-Ray materials, part 13m 49s
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Introduction to V-Ray materials, part 24m 26s
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Introduction to V-Ray materials, part 33m 50s
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Creating diffuse surfaces3m 31s
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(Locked)
Adding reflectivity3m 41s
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(Locked)
Creating glass3m 39s
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Making colored and frosted glass4m 5s
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(Locked)
Creating a translucency effect4m 23s
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(Locked)
Understanding color on the SSS material5m 15s
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(Locked)
Tweaking the SSS effect3m 39s
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(Locked)
A look at the hair material3m 28s
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(Locked)
Using the car paint material3m 12s
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The wrapper material3m 47s
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(Locked)
The V-Ray material library3m 4s
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(Locked)
Using VRmats2m 50s
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(Locked)
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