From the course: SketchUp: Rendering with V-Ray 3

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Understanding color on the SSS material

Understanding color on the SSS material - SketchUp Tutorial

From the course: SketchUp: Rendering with V-Ray 3

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Understanding color on the SSS material

- [Instructor] Having already seen how we can create a quick and dirty fake translucency effect in V-Ray for SketchUp, let's take a look now at the genuine sub-surface scattering material that we do also have available. As is oftentimes the case, the best way for us to understand just what this material is and what it can do, we need to take a look at it in action, and so to do that, let's first of all add a new sub-surface scattering material to our material list, dig down to the surface level of our shader ball pieces, and then right-click and apply our material to them. Finally, let's go ahead and take a render of what we have. As soon as the render is complete, we get a very unique look and feel regarding the type of surface that we are now looking at. With light clearly bleeding through the thinner areas of the geometry, we instantly think of this as representing a much softer, perhaps more pliable type of substance. As we look at the control set for material in the asset editor…

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