This video demonstrates how to view a 3D model using the standard camera views drop-down menu, including the shortcuts for Mac users.
- [Instructor] Sometimes it is helpful to align the view of our 3D model so that the view is directly aligned with each axis. These are called standard camera views. And they can be found at the top dropdown menu Camera, Standard Views. As I click through these you can see the camera change and it will give us an indication of what we are viewing in the upper left hand corner.
The options are Top, Bottom, Front, Back, Left, Right, and an Isometric view. On a Mac there are also shortcuts for these which are Command + one through seven, and on a PC there are no preset shortcuts for standard camera views. These views are helpful for when we need to create orthographic drawings of our model because they are perfectly aligned with each axis. We can change from perspective to parallel projection under Camera, to get an elevation view of our model.
This view isn't as helpful when we begin orbiting around our 3D model, to continue modeling. And as you can see they become a bit distorted. So we will need to return to perspective. Camera, Perspective, when we continue viewing our model in 3D.
Author
Released
2/6/2019- Navigating the interface for Mac and Windows
- Customizing toolbars
- Selecting and moving objects
- Drawing lines and shapes
- Modeling from a floor plan image
- Resizing and rotating objects
- Using organizational tools
- Working with components
- Creating and applying materials
- Animating and exporting your drawings
Skill Level Beginner
Duration
Views
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Introduction
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What you should know1m 16s
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1. The SketchUp Interface
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The axes38s
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Standard camera views1m 27s
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Zoom tools1m 53s
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Walking around the model1m 4s
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2. Manipulate Objects
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Select tool1m 20s
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Move tool1m 54s
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Creating copies and an array2m 43s
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Resize an object1m 50s
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Rotating an object2m 33s
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The 3D Warehouse1m 57s
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Why polygons matter3m 4s
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3. Drawing in SketchUp
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Line tool1m 59s
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Rectangle tool2m 33s
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Circle and Ellipse tools2m 1s
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Push/Pull into 3D2m 2s
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Tape Measure tool4m 32s
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Protractor tool2m 32s
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Undo and let go1m 21s
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Eraser tool1m 53s
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Dividing lines2m 33s
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Offset tool1m 44s
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4. Modeling from a Floor Plan Image
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Import and prep4m 55s
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Drawing a floor plan7m 44s
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Extrude walls2m 36s
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Add doorways and windows4m 51s
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5. Organization
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Making groups3m 45s
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Making components3m 52s
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Layers and Entity Info3m 39s
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6. Materials
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Apply material using a Mac3m 43s
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Edit material using a Mac3m 10s
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Apply material using Windows3m 59s
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Purging material list1m 4s
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7. Document and Stylize
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Setting shadows and fog2m 28s
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Changing the style3m 25s
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Set and update scenes3m 20s
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Checking edge alignment1m 51s
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Create a section cut3m 21s
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Dimensioning2m 26s
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Drawing dashed lines1m 19s
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Labeling2m 12s
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3D text1m 46s
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Animation1m 51s
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Conclusion
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Next steps21s
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Video: Standard camera views