Another way to bring geometry into 3D is to use the push-pull tool. Now, I used this just a little bit, previously, but let's go into it in depth. Push-pull basically allows you to take a face, and extrude it out, in 3D. So the easiest way to create a face is to use rectangle tool. So let's go ahead and sketch out a rectangle, in fact I'm going to make this, say, nine feet by 15 feet. Okay, so I've got a very simple base there. Now, if I wanted to extrude this up into a box, I could start drawing vertically with a line tool, but the easier way is to use the push-pull tool.
So have under tools push-pull, letter p, easier way to get it is from the tool box here. So P is your hot key. So how this works is you basically have to hover over a face. So notice when I'm here, nothing is activated. When I'm over a face, the face highlights. Left-click and drag, and it will pull it up vertically. Now if I want to give it a specific distance, I can type that number in. I can left-click to set it or type in a number. So if I want to type in say seven feet, I can make it exactly seven feet tall.
Now once the push-pull tool is activated, you can actually use this to actually re-sculpt your model. So notice how, when I hover over this, it actually allows me to again, push-pull additional faces. So, I can actually re-size and rescale my model simply by hovering over these faces. Another cool trick is that when you hold down the Ctrl key, you get a little plus sign. And that allows you to pull out a brand new face. So now I've got new geometry here.
So, if I again, hover over a face, I can scale it. Hold down Ctrl, I can extrude it again. So now I've got additional geometry. Now one of the really cool things is that you can again start pushing and pulling. So a combination of just pushing and pulling. And then holding down the Ctrl key such as right here. You can start creating and blocking out really cool shapes. Okay? So this can be really fun when you start to play with it, as you can see. So this is a great way to basically sketch in 3D.
It's a very, very handy, handy tool. And as you can see, I can create all sorts of surfaces using those, so as I go further and further, I can basically just start pushing and pulling these however I want. And once you do that, you can see, you can start creating holes and all sorts of things. It's a great way to model, so go ahead and start playing with this and get used to it.
All of the lessons work with both SketchUp Make, the free version of the program, and SketchUp Pro.
- Creating camera views
- Shading faces and edges
- Scaling and rotating objects
- Creating circles, polygons, and arcs
- Making 3D text
- Labeling a drawing
- Working with 3D components
- Applying materials and mapping textures
- Rendering and animating your work
Skill Level Beginner
1. The SketchUp Interface
2. Manipulating Objects
3. Drawing in SketchUp
4. Measuring and Labeling
5. Organizing Scenes
6. Working with Components
7. Creating Textures and Materials
8. Rendering and Animation
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