Model dormer walls by scaling an arbitrarily sized rectangular volume to match photos, and then remove volume extending above the roof.
- [Instructor] Our next job…is to model the dormer walls.…I'll orbit and off to the side somewhere…I'll draw a rectangle…of some arbitrary size…about that large,…press P, pull that up.…Press the space bar,…triple click on the object and press G to make a group…and then press M for move…and move this object up from the upper midpoint…and snap that right here.…Then press S for scale…and scale this object back…some short distance…back away from the barge boards…because there will a roof overhang.…
Then go to Photo 1…and zoom in.…Click the bottom grip and move that down…and then before clicking on the side grip,…hold down the option key…and that will allow you to scale about the center.…If you're in Windows, you would hold down the control key.…And then click on this grip…an you can scale the opposite sides evenly.…Now, it's not really showing up…in a way that works perfectly,…so there's some combination of the width…and the scale here…that's going to…work the best.…
So, I'm going to scale that back a little bit…and then come over here, hold down the option key,…
- Roughing in building volumes
- Using multiple photos for mapping
- Matching the perspective in the photos
- Roughing in a roof slope
- Modeling and extruding roofs
- Intersecting objects
- Constructing complex roofs
- Hiding edges
- Working with materials and textures
- Using fixed and movable pins
- Accessing the SketchUp material library
- Completing texture mapping
Skill Level Intermediate
SketchUp 2018 Essential Trainingwith George Maestri3h 58m Beginner
SketchUp 2017 Essential Trainingwith George Maestri3h 48m Appropriate for all
SketchUp: Rendering Using Twilightwith Scott Onstott2h 29m Intermediate
1. Roughing In Building Volumes
2. Roughing In Roof Slopes
3. Constructing Complex Roof Slopes
4. Using Multiple Photos to Model
5. Working with Textures and Materials
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