Join Paul J. Smith for an in-depth discussion in this video Editing style edges, part of SketchUp for Architecture: LayOut.
- So I'm in Chapter 02-02, Editing Style edges, and if you are still in the previous drawing, to get the Architectural Design Style back, you'll purge any unused, make sure you're in the modelling, the In Model environment, Purge Unused. I'll then go down to my Default Styles, and this is the one, Architectural Design Style. Now, you'll notice that some of these styles in the default have this little stopwatch on it, and it says if you hover over it, "This is a fast modeling style." This is new to the 2015 version of SketchUp, and we'll be able to create our own fast styles.
I'll just show you how to do that, as well. So, back to In Model, and if we hit the Edit tab, we look at the Edge Settings first. To be able to view the Edge Settings in action, we'll need to create some geometry, so I'm just gonna create a very simple shape. I'll divide it up into a series of planes. So I've got a rectangle. Mine's about five meters square. So, I'll use the Push/Pull, P for Push/Pull. Go up to about three or four meters.
So, I select this top face. Move tool, Copy it down to about this point, I'll just tap the Ctrl key to give me a copy. Now, all of this is made clear in the previous series. Then, it's /3, Enter, and that will give me a division array, and I can select this face, like so. M for Move. Click on that corner, tap the Ctrl key to give me a copy of that face, Move it to about this point, and again, /3.
That divides up that there. If we wanted to go /4 , Enter, that will give me one more. It looks like little boxes. So, really, what I wanted to show is the intersection between these lines, and the way it performs on the corners. The reason it looks like this is because we've got Edges. If we turn the Edges off, then we don't see any of the Edges. We see the Profile, because that's controlled by this thing. So I turn the Profile off, I've got no Edges, no Profile. It doesn't stop me from manipulating the geometry, but it's just that these Edges and Profiles aren't rendered.
I'll turn the Edges back on so we can see them. I'll turn the Profile back on, though, because this is an Edge, you can see it on the Edge, but if I turn the Profile on, it thickens up. I'll just emphasize that by turning that to, say, 10, and then hitting Enter, and you can now see a really chunky Profile. So, if you're into that sort of cartoony look, then this is the way it works. If I turned this, as soon as that hits Profile, then you get that line appearing, as well.
It can be quite a nice look for certain types of visual, but we'll crank that back down to the original 2, hit Enter. Notice that because I've set this back to the way it was, this is now sort of refreshed itself and said, "Okay, I'm happy with where I was." The Extensions, these are these little Extensions of the Endpoint. You can just see them poking up. Again, if I emphasize it by going to, say, 10, you'll see them poking up much further.
All of this stuff takes extra memory on your computer when you are working, so if you imagine you've got a huge amount of these, and if I zoom right out, then it looks very, very weird, indeed, so be very careful about what you control with your Edge settings, but that's a ridiculous Extension. If I untick it, then we have no Extension, at all. The reason they've still got some little blobby bits is because we've got Endpoints set to 7. Again, if I untick the Endpoints, then all of these things change.
Okay, now if I update that, I still don't get that fast style. As soon as I untick this Profile, then I get that little stopwatch to say, "This is fast style," because there's nothing but Edges being displayed. This is really the way that you'd want to model your lines, so just have Edges, none of the other stuff is required for basic modeling. You can create as many extra styles as you want, but I would apply those after you've finished modeling. Just speeds up the whole process of modeling. So, very simply, we've now turned the basic Architectural Design Style from a very clunky, take that back down to 2 and add the Profiles, from a very clunky, slow style to a speeded up and lean style.
We'll just click on this to update that. Now, what we're also seeing in this is the way it's rendered, so we've got the Shaded With Textures mode as our default Face Style. In the next video, we will look at how we can manipulate the Face Settings of the modeling environment.
- Creating a template watermark
- Mixing and saving styles
- Adding and updating scenes
- Aligning and animating scenes
- Adding and animating sections
- Creating views
- Customizing layout preferences and document setup
- Working with references in LayOut
- Building a template
- Working with site plans
- Coordinating plans and elevations
- Adding text, dimensions, and title blocks
- Building a scrapbook