Creating reflective surfaces


show more The way in which surfaces reflect light is a key component to making realistic 3D models and animations. The V-Ray feature in Google SketchUp uses a grayscale slider to control the simulated reflectivity, transitioning from the "white" setting level, simulating a mirror, to the "black" setting level, simulating a matte, non-reflective surface. Learn more about creating reflective surfaces in this online video. show less
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Creating reflective surfaces

As pretty much every material in the world around us has at least some level of reflectivity, there is a very high probability that when we want to create realistic-looking materials then we will spend at least some time on each project working inside the Reflection controls of the V-Ray standard material. In this video, we're going to continue working with our floor material and show you how you can add reflection controls to that material in the V-Ray Material Editor. We also want to work with the controls given us to at a level of realism, a level of believability to our reflections that may not be there initially.

As you can see, the start scene for this video has been upgraded a little. We've used the same process as with our floor material to essentially apply the diffuse components to all the objects in the scene: some are using bitmaps and some are using straight colors inside of the materials. Now if we were to take a render at this moment in time, we would s...

Creating reflective surfaces
Video duration: 8m 2s 3h 48m Intermediate

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The way in which surfaces reflect light is a key component to making realistic 3D models and animations. The V-Ray feature in Google SketchUp uses a grayscale slider to control the simulated reflectivity, transitioning from the "white" setting level, simulating a mirror, to the "black" setting level, simulating a matte, non-reflective surface. Learn more about creating reflective surfaces in this online video.

Subject:
CAD
Software:
SketchUp V-Ray
Author:
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