Creating glassy refractive surfaces


show more Creating glassy refractive surfaces provides you with in-depth training on CAD. Taught by Brian Bradley as part of the SketchUp Rendering Using Twilight show less
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Creating glassy refractive surfaces

As glass is one of a handful material types that we come into contact with pretty much every day, the chances that we will want or need to re-create it in our scenes really are quite high. In this video, we're going to work at creating a couple of slightly different glass types, really as a way of demonstrating how we create refractive materials using the Twilight renderer. The first material we will create is a glazing material. Now, we need of course glazing geometry to apply that material to, so I just want to come up to my Window menu, down to the Layers option, and in the Layers dialog, I need to unhide the Patio Glass and the Skylight Glass layers.

With those pieces of geometry in the scene, I do want to go and select them. So I am just going to middle-mouse-click and orbit a little bit around our view. Then I am just going to middle-mouse-scroll out, just until we can see all of our glazing geometry. Then I am just going to left-click to select one and then hold Ctrl and then j...

Creating glassy refractive surfaces
Video duration: 9m 28s 2h 56m Intermediate

Viewers:

Creating glassy refractive surfaces provides you with in-depth training on CAD. Taught by Brian Bradley as part of the SketchUp Rendering Using Twilight

Subject:
CAD
Software:
SketchUp Twilight Render
Author:
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