From the course: SketchUp: Rendering with V-Ray 3
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Creating diffuse surfaces - SketchUp Tutorial
From the course: SketchUp: Rendering with V-Ray 3
Creating diffuse surfaces
- [Instructor] Time to start working then with our generic material, and so let's focus first of all on creating diffuse or color properties for it. Now of course the steps that we'll use for creating this one material can also be applied to creating the diffuse properties for any surface that we have in our scene. At this moment in time then, our shader ball has the base gray material from the material list applied, which is in fact just a generic or V-Ray standard material. The diffuse properties, so the base coloration for the material, are being handled by the controls found in the Diffuse rollout of the Materials controls. With a left click on the color swatch, giving us the ability to alter the color of our surface, and so of we swap our mid gray for a nice bright blue and then click OK, we will see the geometry in the viewport turn blue. Let's just reset that by applying a grayscale value of 127 because I don't actually want to make any changes to the base gray material in the…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
(Locked)
Using the Materials UI3m
-
(Locked)
Introduction to V-Ray materials, part 13m 49s
-
(Locked)
Introduction to V-Ray materials, part 24m 26s
-
(Locked)
Introduction to V-Ray materials, part 33m 50s
-
(Locked)
Creating diffuse surfaces3m 31s
-
(Locked)
Adding reflectivity3m 41s
-
(Locked)
Creating glass3m 39s
-
(Locked)
Making colored and frosted glass4m 5s
-
(Locked)
Creating a translucency effect4m 23s
-
(Locked)
Understanding color on the SSS material5m 15s
-
(Locked)
Tweaking the SSS effect3m 39s
-
(Locked)
A look at the hair material3m 28s
-
(Locked)
Using the car paint material3m 12s
-
(Locked)
The wrapper material3m 47s
-
(Locked)
The V-Ray material library3m 4s
-
(Locked)
Using VRmats2m 50s
-
(Locked)
-
-
-
-
-