Once you have defined where the window openings are in your 2D layout, you can then create the windows in your floor plan. These movable parts of your floor plan are called dynamic components, which are only available in the Pro version of the software. This video tutorial teaches you how to Create 2D window components with SketchUp for Interior Design.
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Now that we've gone ahead and created the Door Components. Let's look at how to create a Dynamic Component using the Window. So I come over here and zoom in on this already premade up geometry, which represents the window here. I'm gong to select it by doing a left crossing window. I'm going to right-click and pick Make Component. We're just going to call it Window and we're not going to do anything with alignments or anything, we're going to go straight down to Type.
Let's take a look at the list here. It says, Simplify. You can take components, basically and classify them for types. In other words, if this was an Alarm or some sort of Terminal Box. There is a number other one setter already in here, you can go ahead and classify components by different kinds of building components. In our case, we're going to use a user defined one which is this one, which is We're going to come in and click on Create. Now in this case, we've gone ahead and gotten started.
Next thing we have to do is make it actually into a Dynamic Component. So we're going to go to View. We're going to go to Toolbars and we're going to look for a Toolbar called Dynamic Components. Click on that press OK. And you should get a little Toolbar that shows up for making up a Dynamic Component. So in this case, we're going to use Component Attributes. So we're going to click on this. And you get this dialogue box here for creating an attribute for this Window.
I'm going to come over here to the first box and I'm going to click plus. And in the plus sign, I'm going to pick basically the kinds of information I want it to work with and I want basically to change the Size of the Window. So if we have a 24 inch window, it'll be 24. If we have 36, it'll be 36. So we're going to use link X, which means then on the X axis anything that we put in should work. So let's test it out. We'll come in here where it says, 52.
And I put in equals and I'll put in 36 and then press Enter. You should see it kind of moving around in the background there kind of, I'm kind of move the screen out of the way. We'll do again something else, we'll do 42. And you'll see that it goes ahead and moves. So make it back into 52 again. Make sure it fills out. Close out the Component Attribute box and we don't need the Toolbar anymore, so we'll get rid of that too. So basically, this Component is now ready.
And I'm going to come in and get rid of the instruction lines, because we don't need those. Now I have picked the Component and I'm going to move it back into place. I'm holding down the Control key. I'm going to basically make another one. Let's see here, there we go. I'm a little bit off as far as where it's at, but that's what happens sometimes with a program. And I'll just put it in play. So there we go. So now, we have our windows and our door components being made. The windows are dynamic, the doors are not.
Now that we've gone ahead and created these two component types, we can reuse them. And the other thing is, is that they can only, at this point be reused in this drawing. But what if we want to use them in other drawings? Well, we can do that by coming in and making a local collection. Now the way we do that is we're going to go to the Windows pull-down. And we're going to pick up Components. And in Components, if you go to In Model. What should happen is that In Model, you should see the two Components that we went ahead and made.
Those are just available now in our drawing. I have two ways that I can go ahead and take these Components and put them in to your own library, where you can reuse them again in other drawings. I'm going to come over here first of all and click on the Door and right-click. And you'll notice here that there's a Save As. I can go to Save As, it's going to ask me about this and I'm just going to say, Yes. I can now come through here and use the Save As dialog box to find a folder that I created where I can put these components in.
I'll just go ahead and hit Cancel. The other method is to actually go ahead and create what is called a Library. Over here, you'll see a little icon that says, Details. You click on that and you'll notice that there's a number of choices here. We're going to go to Open or create a local collection. In your dialogue here for a Browse For a Folder, there should be already for the Desktop. A 2D Library folder. I'm going to click on that and then press OK. And what will happen is that these Doors and Windows now will be available for us to go ahead and use at a later time in other drawings.
So in this example, we've made two types of Components. We've made a Regular Component which when added to a drawing, if you change it in any way, it will change all the other like type Components. If you make a Dynamic Component, you can then go ahead and add attributes to it. And make that basically, unique as it's own within the drawing, such as with the Windows. Once you've gone ahead and saved these symbols, it's a good idea to go ahead and create your own library and put them in the library so you can go ahead and reuse them over and over again in other drawings.
- Drawing 2D floor plans in SketchUp
- Selecting the right template and tools
- Creating components
- Cleaning up walls and creating door and window openings
- Using x-ray views when adding doors and windows
- Using layers to manage your views effectively
- Capturing materials to use in your design
- Applying materials to components
- Exporting your drawing as an image