From the course: SketchUp: Tips & Tricks
Create more realistic glass - SketchUp Tutorial
From the course: SketchUp: Tips & Tricks
Create more realistic glass
- [George] Hi, I'm George Maestri. Today, we're going to take a look at how to make glass look a little bit more realistic by adding reflections. So, here I have a simple building, and as you can see, we've got some glass in this building. Right now, it doesn't look all that realistic. And that's because this glass is really just a solid color. If I go into my Paint Bucket tool, and that should bring up my Materials window, I can Alt Select or use my Eyedropper tool. Now, if you're on the Mac make sure you're in the actual Materials window, not one of the Color windows, and go ahead and eyedropper this. And you can see that if we go into our Edit panel, we have, basically, just a solid color. Now, if I wanted to create a window that looked a little bit more realistic, I could simply just dial down the opacity, somewhere between 50% and 60%, you'd get something that looks a little bit like this. You can see that now we can, at least, see the stuff that's inside the building. We can see through the windows. We can also ade maybe a little bit more color to this. But, again, it looks kind of like glass, but not as much as it really would in the real world. 'Cause real glass actually has a little bit of reflectivity to it. Now, we can add that reflectivity by adding an image of what would be reflected in this particular window. We can do it in a couple ways. I can do a File Import, and I can import a file here. Or, if I want, I can simply go into the material and go Use Texture Image. So, I can either click this box or click on the little file folder, and go into our Exercise Files folder, and we should have something up there called Sky3600.jpg. And if I open that up, you can see it brings that up and it applies it. But let's go ahead and turn up the opacity to 100, and you see that, well, by default this kind of just defaulted to a random dimension, so this is six feet by one foot, ten inches. So, let's go ahead and bring that up to, say maybe 30 feet. And as you can see, we're starting to get those clouds. And so, if I wanted to, I could maybe bring it up to 40 feet, and just get it to a dimension that looks about right for what we want. And once we have that, all we have to do now is just, again, dial down the opacity. In this case, I'll probably bring it down, maybe a little bit lower, to maybe 40 or 50. And as you can see, that image kind of simulates a reflection in the scene. Now, if we were to move this, obviously, the reflections won't move with it, but for a still image, this can actually create a nice little effect. So, if you want to create glass that looks a little bit more realistic, think about adding in a still image as a reflection.
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Contents
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Get terrain data from Google Maps8m 15s
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Animate a camera turnaround8m 26s
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Create bevels with Follow Me7m 11s
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Create revolved and lathed geometry5m 31s
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Use math functions to create arrays5m 34s
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Texture curved objects3m 44s
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Export to Blender 3D for rendering14m 53s
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Create two-sided window components11m 26s
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Work with the Extensions Manager5m 45s
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Use 1001 bit tools extensions7m 37s
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Create construction sequence animations9m 54s
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A novel way to create a hip roof5m 57s
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Modeling to photographic reference13m 12s
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Woodworking joints: Grooves and dovetails8m 36s
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Woodworking joints: Mortises and tenons9m 5s
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Use SketchUp for 3D printing9m 21s
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Use background images5m 20s
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Export SketchUp scenes to Revit3m 27s
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Create custom shortcuts5m 25s
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Create stretched fabric effects5m 4s
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Draw a proper helix6m 30s
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Make upholstery using Sandbox9m 40s
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Mirror objects2m 56s
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Make a tree component10m 9s
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Draw gears7m 50s
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Draw parabolas6m 22s
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UV mapping with SketchUV5m 50s
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Create a spiral staircase6m 30s
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Create more realistic glass3m
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Create shells3m 26s
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Export to VR using IrisVR4m 33s
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Draw columns8m 8s
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Create decorative arches7m 12s
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Save time with templates5m 39s
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Draw standard staircases7m 7s
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Create roof trusses11m 32s
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Make trees and grass with 3D Tree Maker4m 38s
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Change axes to draw at odd angles4m
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Create skydomes7m 36s
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Group layers using Scenes3m 59s
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Create depth of field effects11m 33s
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SketchUp Viewer for desktop and mobile5m 27s
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Polygonal modeling with QuadFace extension6m 44s
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Animate better walkthroughs10m 41s
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Introducing SketchUp Free5m 40s
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SketchUp to 3ds Max5m 39s
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Model to orthographic reference10m 10s
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Create exploded views3m 5s
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Snap inside models3m 46s
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Change colors on materials4m 19s
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Create dovetail joints with Intersect8m 54s
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Model corrugated metal4m 3s
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Draw walls efficiently9m 50s
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Create a chain link fence4m 35s
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Position textures interactively3m 38s
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Quick chamfers using Unfold2m 39s
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Using view modes to check models3m 54s
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New section plane features in 20183m 57s
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Advanced attributes in 20182m 24s
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Generate reports5m 24s
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Create a time-lapse effect5m 35s
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New 3D Warehouse features3m 48s
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Model wheels and pulleys13m 27s
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Geolocate models in 20183m 27s
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Section planes as an editing tool2m 15s
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SketchUp to Unity7m 24s
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Edit textures externally3m 51s
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Work with FBX files9m 12s
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Advanced camera tools5m 47s
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