Join George Maestri for an in-depth discussion in this video The Component window, part of SketchUp 2016 Essential Training.
- As you start to build more and more complex objects…in SketchUp, you'll want to save those objects…and use them over and over again.…You may also want to share your objects with others…or download other people's objects from the internet.…We can do all of this using Components.…So let's take a look at some of the basics of Components.…Now it all starts from the Components window.…Now I have mine here in my default tray under Components.…If you're a Mac user, you'll have to access that through…the Window menu.…
Now when I look at the Components window here,…you'll see that we have three tabs.…The first one is called "Select",…and that allows you to select components,…either from the scene or from external libraries…and drag them into the scene.…We also have an "Edit" tab which allows you to edit…existing components, as well as a statistics tab,…which gives you data about whatever component…you have selected.…
Now let's go back to the "Select" tab.…Now underneath here,…we have a couple of other controls here.…One is a display control, which allows you to display…
These tutorials work with both SketchUp Make, the free version of the program, and SketchUp Pro.
- Navigating SketchUp
- Creating camera views
- Configuring the toolbars on Mac and Windows
- Selecting, moving, and scaling objects
- Using the line tools for 3D drawing
- Creating rectangles, outlines, circles, and freehand shapes
- Creating 3D text
- Using the measurement and labeling tools
- Organizing drawings with groups and layers
- Creating components and using components from the 3D Warehouse
- Creating and applying materials
- Working with textures
- Rendering and animating drawings
Skill Level Appropriate for all
SketchUp Pro: Tools and Techniqueswith George Maestri3h 1m Intermediate
SketchUp for Architecture: LayOutwith Paul J. Smith6h 17m Intermediate
1. The SketchUp Interface
2. Manipulate Objects
3. Drawing in SketchUp
4. Measure and Label
5. Stay Organized
6. Work with Components
7. Work with Materials
8. Materials on the Mac
9. Work with Textures
10. Rendering and Animation
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