Join Paul J. Smith for an in-depth discussion in this video Building the external walls, part of SketchUp for Architecture.
Then before we start creating the external walls, I'm just going to create an extra layer and I'm going to put these elevation references on there. And then I can turn them off for the beginning bit. So Plus Sign > Add layer, Elevations. And turn that off. And then select this and then Ctrl+click these three, and then right-click on one of these and Entity Info.
And then under this option Layer, I'll put them into Elevations and they will just disappear. Okay. So to get them back, just click on the toggle there on that one. Make them appear again. So, make sure we're on external walls and choose a color that you want to see our external walls in. And the easiest way to do this. Don't start picking around these lines, because it's just going to take you forever. And what you'll end up doing is picking the wrong bits or it might be just slightly out of alignment.
Never assume that the CAD file is accurate either just because it's got straight lines. I've worked with many people and the CAD files can often be broken in the corners. Some people just don't understand how to snap objects together. So, just be careful. Never assume that this is going to be perfect. So use the Rectangle tool and just make very, very sweeping gestures with the Rectangle tool. Click on this corner and then come down to, say this corner. We'll then do from this one out to there.
And then we can go from this corner to this corner. And what we want to do is basically create lines that just define the overall outline. And then you can use the Eraser tool and get rid of these two lines. Maybe pick that line in the middle and delete it. And we've got something that defines our external envelope. Now we can use the Offset tool, which is F on the keyboard. But it's this tool as well, so click on that. And as we've got this highlighted, just click and as you move your mouse in, click and hold if you want and just line it up with the inside edge there.
And then we can click on this one and delete. And that's defined our external perimeter. It didn't take too long at all. Much quicker than trying to draw around this and it takes out any inaccuracies, because you know you've created an external rectangle to start off with. No need to do this one, unless it's a different shape. obviously, this is going to sit up to a certain point. So we'll call back our Elevations and we're going to take this ground floor up to this point here.
Okay. This is the top really, the joints are going to sit in amongst here. And our floor finish is going to come in around about this line, as well. So if we use the Push Pull tool, that's P on the keyboard. And then we push pull this up and then just use this as a height marker. Okay? So that's the height of this. What we also could do, if we wanted to is bring this down to this point. But what I am going to suggest you do is with the Push Pull tool, if you tick, click the Ctrl key and you see that little plus sign next to it.
What this is going to do is create a new push pull. See, that's coming out there. It's going to create a new push pull version and we can take that down to that, because this is going to be the below ground and this will take the foundations and everything else eventually. So we want to differentiate this from this, really. So, we have now got our ground floor walls in. In our next video, we are going to start creating the internal walls for the ground floor. Okay.
So we'll use a very similar technique. We'll create a new layer. We'll call it Internal Walls Ground Floor and we'll go from there. But it's going to be a very, very similar technique. You're just using sweeping rectangles to create this stuff and then just quickly delete the geometry that we don't want. We can also turn off the geometry on the external walls. What we also need to do is just make sure this is grouped out, so that we don't get any sticky geometry. So I'll see you in the next video and we'll start creating the internal walls.
- Installing SketchUp plugins
- Moving the model around
- Creating sweeps and revolves
- Importing a CAD site plan
- Defining the site boundary
- Building a massing model
- Adding walls, doors, and windows
- Adding the roof
- Creating stairs with a handrail
- Adding texture to your SketchUp models