This course is for instructional designers, teachers, professors, trainers, and anyone interested in design or instructional design.
- [Instructor] This course is for anyone who works with instructional materials, such as instructional designers, teachers, professors, corporate trainers, and media developers. In the past, many instructional designers have either had to learn software such as Adobe PhotoShop or Illustrator or rely solely on templates and purchased graphics. The good news is that now there is an easy way for you to design, create, and edit artwork, templates, and e-mail-learning resources in a simple application.
Sketch is a powerful but easy to use piece of software and I'll show you how in this course. It's the missing piece for instructional designers who don't want to become all out graphic designers but need to be able to create quality handouts, info graphics, and e-learning assets. Since this course uses Sketch, which is a Mac based application, you'll need an Apple computer to take full advantage of the course. If you have experience with graphic design, that's helpful, but it doesn't require it for this course.
We're going to start at the beginning.
In this course, John-Paul Ballard shows you how Sketch fits into your curriculum design workflow. He demonstrates how to use the design features to make icons, shapes, and tables. Then, he takes you right into practical uses, showing you how to make a rubric, a syllabus, a handout, and how to save these as reusable templates. He also discusses how layout and intuitive design improves the user experience for your learners and is complementary to an instructional systems design workflow.
- User experience (UX)
- Instructional systems design (ISD)
- Using artboards and vectors
- Creating icons and text
- Using Sketch templates
- Creating your own templates
- Making a printable handout
- Creating a grading rubric
- Organizing assets
- Creating a course syllabus