In this video, Emmanuel Henri explores the challenges and mindset on how to approach the feedback and what to do about it.
- [Instructor] When you build a design…or a prototype or both, what you put on the screen…takes a lot of effort, time, and sweat.…You're literally pouring your vision out into the world.…And sometimes this can all feel very personal.…So when you present a masterpiece,…no matter if it is at the first version…or literally hundredth,…take it all as constructive criticism.…You need to take feedback as ways you can improve…on your design.…I've always found these sessions to be a great opportunity…to get new ideas, push the design,…or prototype further and make a better product in the end.…
If you take a look at the best products in the field,…the ones that truly succeeds are the ones…that are open to feedback.…Listen to it and digest it.…And then find ways to improve their product…to match its users' expectations or even exceed them.…So when you approach a meeting…where you present your prototype or design,…go in with no expectations and the most objective mindset.…Then gather all the feedback, go back to your lab,…
Released
8/22/2018- Defining your objectives and UX stories
- Designing the user management tool
- Importing assets into Framer
- Creating flow between screens
- Adding interactions, micro-interactions, and animations
- Presentation
Share this video
Embed this video
Video: How to approach presentation and feedback