Elearning interfaces used to be hand-crafted in Photoshop or a similar graphics program, but the need to do so much work is no longer a necessity.
- [Instructor] About 10 or so years ago,…most elearning interfaces were created from scratch.…All custom graphics, navigation buttons, everything.…With the elearning tools currently available,…such as Adobe Captivate, Storyline, Lectora,…and many others, nearly all of the navigation…and basic layout are set by the software.…Now, that's not to say you can't change it,…but in most cases it works quite well as is.…Here's an example of a standard Adobe Captive…published elearning that's, for the most part,…using the built-in interface elements.…
The advantage is that it's quick and simple…and it looks fairly good.…You could create something from scratch,…but unless you have the time, this works quite well.…Here's an example of a custom-built elearning interface.…It looks like it was built,…something I might have seen 10 to 15 years ago.…It looks like something I might have built 20 years ago.…Everything was built from scratch,…including the rasterized text in Photoshop.…So as you can imagine, it took quite a bit of time…
In this course, John-Paul Ballard shows you how Sketch fits into your curriculum design workflow. He demonstrates how to use the design features to make icons, shapes, and tables. Then, he takes you right into practical uses, showing you how to make a rubric, a syllabus, a handout, and how to save these as reusable templates. He also discusses how layout and intuitive design improves the user experience for your learners and is complementary to an instructional systems design workflow.
- User experience (UX)
- Instructional systems design (ISD)
- Using artboards and vectors
- Creating icons and text
- Using Sketch templates
- Creating your own templates
- Making a printable handout
- Creating a grading rubric
- Organizing assets
- Creating a course syllabus