Rather than creating instructional design graphical assets from scratch, this video shows you how and where to download quality Sketch icons, graphics, and templates.
- [Instructor] So in this video, I'd like to show you…how to download, collect, and compile and organize…digital assets for Instructional Design.…And as we've done already,…we've gone to sketchappsources.com,…which is really the best place to go…and the first place I always go to look for resources.…And let's say you're making an Instructor Guide…or pretty much anything…and you want something with a checkmark.…So let's see if we can find…some vector art with a checkmark.…Here, we have one right here, Flat Checkmark icon.…
And this is a free resource.…But again, even though it's free,…doesn't mean it's necessarily free to use…for commercial purposes,…so please use these for educational purposes in this course.…And if you're actually going to use any of these resources,…come back to this website, check and read the license…and make sure that it allows you to do that.…So I'll download this resource…and then I'll go and find it in my Downloads folder.…Here we have Checkmark_icon, I'll move it to the Desktop.…
And I'll unzip it and we should have a Sketch file.…
In this course, John-Paul Ballard shows you how Sketch fits into your curriculum design workflow. He demonstrates how to use the design features to make icons, shapes, and tables. Then, he takes you right into practical uses, showing you how to make a rubric, a syllabus, a handout, and how to save these as reusable templates. He also discusses how layout and intuitive design improves the user experience for your learners and is complementary to an instructional systems design workflow.
- User experience (UX)
- Instructional systems design (ISD)
- Using artboards and vectors
- Creating icons and text
- Using Sketch templates
- Creating your own templates
- Making a printable handout
- Creating a grading rubric
- Organizing assets
- Creating a course syllabus