In this video, Emmanuel Henri designs the initial top and left bar of the application.
- I'm going to place a user, here.…So, let's position them slightly lower, like this,…and then, let's make our user, here.…So, we're gonna first do a circle…and I'm hitting Shift while I'm doing the circle,…and this is going to be our user, like that,…and then, this is where we're gonna use craft.…So, click on this little icon, here, where it says data…and then, select photos, and then unsplash,…and then let's select portrait,…and these are all royalty free pictures…where you can use for your own work, and place photo.…
Then, we're gonna place a name, so I'm gonna use a text,…and I'm going to do a woman's name,…since this is a woman, here.…So then, we'll do the actual font.…Let's do Andale Mono.…That seems an interesting font.…Once you have selected your font,…you wanna make sure that you see it…because right now, we can't see the name…and this is slightly bigger, and this is perfect.…
Okay and again, these are all…aesthetic choices that I'm selecting.…Feel free to customize it to your own taste.…This way, the prototype that you're going to end up with…
Released
8/22/2018- Defining your objectives and UX stories
- Designing the user management tool
- Importing assets into Framer
- Creating flow between screens
- Adding interactions, micro-interactions, and animations
- Presentation
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Video: Design users management, part 3