Integrating with XNA


show more Integrating with XNA provides you with in-depth training on Developer. Taught by Walt Ritscher as part of the Silverlight 5 Essential Training show less
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Integrating with XNA

The Silverlight world has been begging for 3D support since the first Silverlight version appeared. Now that Silverlight 5 is available, we can finally create our 3D masterpieces. Microsoft has several 3D frameworks which are currently usable for active development. DirectX is a huge framework, packed with graphic tools for the Windows operating system. It is a C and C++ API for very low- level graphics programming, and it is a powerhouse tool for creating graphics applications and games. Direct3D is the 3D portion of the DirectX family.

XNA is a relative newcomer to the 3D scene. It is a managed-code version of DirectX. The WPF team decided to create their own wrapper for Direct3D. When it was the Silverlight's team turn, they decided to integrate XNA instead of creating their own. Silverlight uses a subset of the XNA game studio libraries. If you are an experienced XNA developer, you should have no problem adapting to the Silverlight version. If you're just getting started with 3D de...

Integrating with XNA
Video duration: 7m 40s 8h 52m Beginner

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Integrating with XNA provides you with in-depth training on Developer. Taught by Walt Ritscher as part of the Silverlight 5 Essential Training

Subject:
Developer
Software:
Silverlight Visual Studio
Author:
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