Well you can do a lot of sculpting while starting from a simple sphere.…You'll often want to load or import an existing model to work on.…Then, you'll probably want to save what you've done for later or so that you can…open it up in different program.…Let's see how it works.…Now by default, Sculptris starts with a plain sphere.…You can bring in other objects to the scene in several ways.…Sculptris comes with two objects by default:…one Sphere and one Plane.…Go ahead and click on New Plane,…and we are going to start a New Scene.…Now this is going to replace anything that we've currently got open in Sculptris,…so if you want to save it, make sure you do that.…
Now let's import a model that was made in a different program.…Let's go to Import OBJ.…And in our Chapter 1 Exercise Files, let's go to Load and Save and…open Dewhopper.obj.…And let's go ahead and click New Scene.…We're just going to rotate this so we can see it a little bit better.…OBJ Files are a very common 3D modelling format.…Pretty much every 3D program can import and export them.…
Author
Released
3/6/2013- Loading and saving a model
- Sculpting with the Draw and Inflate brushes
- Sculpting creases
- Flattening and exaggerating detail
- Duplicating objects
- Posing models
- Importing reference images
- Painting with textures
Skill Level Beginner
Duration
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Modeling a Character in 3ds Max
with Ryan Kittleson4h 31m Intermediate
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Introduction
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Welcome37s
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1. Understanding the Basics of Sculptris
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Navigating around a model3m 43s
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Using dynamic tesselation2m 28s
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Loading and saving a model1m 55s
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Working with symmetry1m 46s
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2. Sculpting and Editing a Model
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Using the Grab tool3m 26s
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Smoothing out details2m 40s
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Sculpting creases2m 37s
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Masking off protected areas2m 14s
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Using rotation4m 37s
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Resizing with Scale2m 32s
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Hiding parts of a model1m 55s
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Duplicating objects3m 48s
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Posing asymmetrically5m 56s
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3. Adjusting the Settings
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Using the hotbox2m 32s
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Using brush textures4m 15s
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Using different materials4m 12s
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4. Painting and Making Texture Maps
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Entering Paint mode2m 51s
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Painting color5m 4s
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Painting bump maps5m 3s
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Masking in Paint mode3m 6s
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Painting materials4m 41s
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Exporting texture maps3m 35s
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5. Artistic Sculpting Theory
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Using Sculptris artistically3m 27s
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6. Sculpting a Vehicle Concept
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Blocking out the basic shape5m 22s
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Adding the finishing touches4m 30s
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7. Extended Sculpting Demo
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Starting from scratch5m 19s
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Detailing the face2m 46s
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Adding the body and clothing3m 42s
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Adding hair4m 28s
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Conclusion
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Next steps1m 12s
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Video: Loading and saving a model